76 lines
2.0 KiB
C#
76 lines
2.0 KiB
C#
using System;
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using System.Linq;
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using System.Reflection;
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using System.Threading;
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using BlueWest.Core.ComponentSystem;
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using BlueWest.Core.Threading;
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using BlueWest.Tools;
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namespace BlueWest.Core
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{
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public sealed class ThreadServer
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{
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public bool IsActive { get; private set; }
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private readonly EventManager _eventManager;
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public ThreadServer(EventManager eventManager)
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{
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_eventManager = eventManager;
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}
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public void Init()
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{
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InstantiateControllers();
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IsActive = true;
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}
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/*public static readonly Expression<Entity, EntityDto> MappingExpression = x => new EntityDto
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{
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Name = x.Name,
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...
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};*/
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private static Type[]? GetTypesFromBehaviors()
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{
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return Assembly.GetAssembly(typeof(Artefact))
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?.GetTypes()
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.Where(aType => aType.IsClass
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&& !aType.IsAbstract
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&& aType.IsSubclassOf(typeof(Artefact)))
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.ToArray();
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}
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private void InstantiateControllers()
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{
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var types = GetTypesFromBehaviors();
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if (types == null)
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{
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return;
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}
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foreach (var t in types)
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{
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InstantiateBehavior(t);
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}
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}
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private void InstantiateBehavior(Type type)
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{
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SpawnThread(() =>
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{
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object instantiatiable = Activator.CreateInstance(type);
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Artefact behavior = instantiatiable as Artefact;
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behavior.SetupEntity(_eventManager);
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behavior.RunLoop();
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});
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}
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public void SpawnThread( Action action, ThreadPriority threadPriority = ThreadPriority.BelowNormal)
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{
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var thread = new Thread(action.Invoke)
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{
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Priority = threadPriority
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};
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thread.Start();
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}
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}
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} |