148 lines
4.1 KiB
C#
148 lines
4.1 KiB
C#
using System;
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using BlueWest.Collections;
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namespace BlueWest.Tools
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{
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public sealed class EventManager
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{
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private readonly FastDictionary<Type, FastList<EventListenerBase>> _subscribersList;
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private static EventManager _instance;
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public EventManager(FastDictionary<Type, FastList<EventListenerBase>> subscribersList)
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{
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_subscribersList = subscribersList;
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_instance = this;
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}
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/// <suary>
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/// Adds a new subscriber to a certain event.
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/// </suary>
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/// <param name="listener">listener.</param>
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/// <typeparam name="TEvent">The event type.</typeparam>
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public void AddListener<TEvent>( EventListener<TEvent> listener ) where TEvent : struct
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{
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var eventType = typeof( TEvent );
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if( !_subscribersList.ContainsKey( eventType ) )
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_subscribersList[eventType] = new FastList<EventListenerBase>(10000);
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//if( !SubscriptionExists( eventType, listener ) )
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_subscribersList[eventType].Add( listener );
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}
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/// <suary>
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/// Removes a subscriber from a certain event.
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/// </suary>
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/// <param name="listener">listener.</param>
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/// <typeparam name="TEvent">The event type.</typeparam>
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public void RemoveListener<TEvent>( EventListener<TEvent> listener ) where TEvent : struct
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{
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var eventType = typeof( TEvent );
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FastList<EventListenerBase> subscriberList = _subscribersList[eventType];
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for (int i = 0; i<subscriberList.Length; i++)
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{
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if( subscriberList.Buffer[i] == listener )
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{
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subscriberList.Remove( subscriberList[i] );
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if( subscriberList.Length == 0 )
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_subscribersList.Remove( eventType );
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return;
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}
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}
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}
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/// <suary>
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/// Triggers an event. All instances that are subscribed to it will receive it (and will potentially act on it).
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/// </suary>
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/// <param name="newEvent">The event to trigger.</param>
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/// <typeparam name="TEvent">The 1st type parameter.</typeparam>
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public void TriggerEvent<TEvent>( TEvent newEvent ) where TEvent : struct
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{
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var type = typeof(TEvent);
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#if DEBUG
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if (!_subscribersList.ContainsKey(type))
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{
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Console.WriteLine($"{type.FullName} has no actual trigger, fix it...");
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return;
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}
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#endif
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FastList<EventListenerBase> list = _subscribersList[type];
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for (int i=0; i<list.Length; i++)
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{
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var eventListener = list.Buffer[i];
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var casted = eventListener as EventListener<TEvent>;
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casted.OnEvent( newEvent );
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}
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}
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/// <suary>
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/// Checks if there are subscribers for a certain type of events
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/// </suary>
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/// <returns><c>true</c>, if exists was subscriptioned, <c>false</c> otherwise.</returns>
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/// <param name="type">Type.</param>
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/// <param name="receiver">Receiver.</param>
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private bool SubscriptionExists( Type type, EventListenerBase receiver )
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{
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FastList<EventListenerBase> receivers;
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if( !_subscribersList.TryGetValue( type, out receivers ) ) return false;
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bool exists = false;
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for (int i=0; i<receivers.Length; i++)
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{
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if( receivers.Buffer[i] == receiver )
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{
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exists = true;
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break;
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}
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}
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return exists;
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}
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public void EventStartListening<EventType>( EventListener<EventType> caller ) where EventType : struct
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{
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AddListener<EventType>( caller );
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}
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public void EventStopListening<EventType>( EventListener<EventType> caller ) where EventType : struct
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{
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RemoveListener<EventType>( caller );
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}
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}
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/// <suary>
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/// Static class that allows any class to start or stop listening to events
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/// </suary>
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public static class EventRegister
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{
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public delegate void Delegate<T>( T eventType );
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}
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/// <suary>
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/// TEvent listener basic interface
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/// </suary>
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public interface EventListenerBase { };
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/// <suary>
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/// A public interface you'll need to implement for each type of event you want to listen to.
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/// </suary>
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public interface EventListener<T> : EventListenerBase
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{
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void OnEvent( T eventType );
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}
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} |